Fresh CLDs (Mads 01)

"Sniff" What's that smell? Oh, freshly baked CLD charts.
Tried to improve our CLD charts, showing more of a unity between the three; whilst also adding to the overall structure.
Since, our game circles around the idea of improving one's own cooking skills through gamification. It was clear that all of the CLD charts would include the cooking variable
since it's the most essential variable in our equation.

https://cdn.discordapp.com/attachments/726435492916363344/807259484442329198/unknown.png
For the learning chart once the cooking is complete you gain cooking skills when practicing in real life.
The gamification chart shows when the player cook, the app responds with a tiny reward (which has yet to be implemented at the moment), increasing the difficulty + giving more tasks to the player or available tasks increase.

https://cdn.discordapp.com/attachments/726435492916363344/807257965887094804/unknown.png
Psychology needs it to show when the player completes the task they get rewarded (animation, exp bar increasing, ratings). Which can give them a dopamine rush, so they want to self improve. Thus affecting motivation.

https://cdn.discordapp.com/attachments/726435492916363344/807261872469573672/unknown.png

-Mads Gjengaar

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